Frequently Asked Questions
Q. Help! I’m finding it too difficult. How do I beat it?
A. Sorry about that. Even though Primus is designed to play more like a human, it's not necessarily easy to beat. Here are a few practical tips that might help:
Q. Why don’t you allow takebacks and hints in some games?
A. We feel that some game modes should attempt to replicate the environment of an actual, over-the-board chess game, so we don't allow takebacks in some modes. For example, we don't allow hints or takebacks when playing Primus in a game with time controls, on the "Unlimited" difficulty level.
When you’re playing the variable-level engine, you can opt to use hints and takebacks if you like - but we encourage you to learn to live with your mistakes...!
If you have other support issues or queries - or if you just want to say hi - please email firstname.lastname@example.org
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